Graveyard Smashers was created as a Halloween mini-game, and was the product of some programming and Blender lessons. Mostly assets were used in this project.
Hi! Welcome, and thanks for visiting my site.
I grew up obsessed with cartoons and always wanted to learn how to make an animated series of my own. I persued writing and circus arts, and worked as an art model in San Francisco while practicing fire, aerial and hoop.
My current creative endeavors are focused on 3d art and game dev skills, primarilly using Unity, Blender, and Affinity Designer.
Learning 3d modeling, storytelling, and the art of making games is fascinating, and I love sharing my love for tech and creative arts with friends around the world. More about me.