As a technical artist, I'm continually building my skills, focused on using Unity, and learning skills relevant to working in a small game studio, including 3d-modeling low-poly game art, voice acting, streaming my journey learning new softwares and vlogging about the experience.
Cartoons and animations have inspired me greatly in my own artistic endeavors.
Programs I use include Photoshop, 3ds Max, Blender, Unity, Sony Vegas Pro, Davinci Resolve, and Visual Studio.
Modeled, rigged and skinned these characters, using 3ds Max.
The office scene I did for Purgatory Fell.
Low-poly 3d art for games art.
Title scene for Cow Defender.
Created for a halloween animation collab.
My dream is to build a game studio with my partner, document the journey, and continue growing my skills with Unity, making it possible for greater dreams to come true.
Recreating an old school keyboard.
Kitty girl mascot created for my Twitch channel emotes and sub badges.
The cow I modeled for Soccer Cows and Cow Defender :-D
Vector art created using a mouse.
I love voice acting for various projects.
Geometric pendant I modeled - easy to print.