My Core AI Stack

  • Claude in VS Code via Continue.dev — full-context refactoring, PHP + JS + CSS
  • Unity Muse — describe animations or textures → instant in-engine assets
  • Grok Video / Veo 3 — generate promo clips and gameplay trailers from text
  • Rodin (Hyper3D) — 2D concept art → clean 3D model in seconds

How I Actually Use Them Day-to-Day

The biggest unlock was treating AI as a pair programmer, not a code generator. I describe what I want architecturally, review the output critically, then ask Claude to refactor until the code looks like something I'd have written myself. The result: I ship features 3–4× faster without sacrificing code quality.

For visuals, Unity Muse's texture generation is genuinely useful for blocking out environments. I still hand-paint final assets, but AI-generated prototypes cut the iteration loop from days to minutes.